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1. [Proposal] Alter bad new company direction, STOP rushing stuff out - in Assembly Hall [original thread]
2/3 subs cancelled, but supported Fix 'dem darn papercuts ! ---- <sig goes here>
- by Frecator Dementa - at 2011.04.10 16:36:00
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2. [CSM] November 2010 Prioritization Crowdsourcing - in Assembly Hall [original thread]
Frecator Dementa,203,197,199,195,176,171,168,160,161,122,77 ---- <sig goes here>
- by Frecator Dementa - at 2010.11.24 14:50:00
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3. [Proposal] Cruiser Rats in 0.5 and 0.6 - in Assembly Hall [original thread]
meh, why not ----------------------- Sell technetium, sell it fast, sell my lemmings, go down to 1500 ISK per unit, where my endless wallet will gobble it all up and resell it to you for 666,666.66 ISK per unit,
- by Frecator Dementa - at 2010.08.09 15:59:00
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4. [Fix] Please fix Scanning Colors!!! - in Assembly Hall [original thread]
aye ----------------------- Sell technetium, sell it fast, sell my lemmings, go down to 1500 ISK per unit, where my endless wallet will gobble it all up and resell it to you for 666,666.66 ISK per unit,
- by Frecator Dementa - at 2010.08.09 15:54:00
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5. [Proposal] Red Cross donation for all unused PLEX's lost in game. - in Assembly Hall [original thread]
yes ----------------------- Sell technetium, sell it fast, sell my lemmings, go down to 1500 ISK per unit, where my endless wallet will gobble it all up and resell it to you for 666,666.66 ISK per unit,
- by Frecator Dementa - at 2010.08.09 15:47:00
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6. Petition to change the "Materials for war..." mission (+suggestions) - in Assembly Hall [original thread]
After 1 year of mission grinding L3 + L4, my standing with Gallente Fed is only 5.60 The reason? This goddamn storyline mission: materials for war prep I used to get it 80% of the time, perhaps more The rewards are a bloody insult to the work I ...
- by Frecator Dementa - at 2009.02.06 15:14:00
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7. [Issue] Remove Learning skills from the game - in Assembly Hall [original thread]
Originally by: Tarminic Kill them with fire. I don't care that I'll lose SP. They are the biggest waste of time and a completely arbitrary timesink that discourages new players. New players should be discouraged by the fact that New Eden i...
- by Frecator Dementa - at 2009.02.06 01:57:00
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8. Ask CCP what the ETA is on the two major drone bugs. - in Assembly Hall [original thread]
aye, remove drone collision detection ----------------------- forum ate my post again
- by Frecator Dementa - at 2008.07.13 00:53:00
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9. [ISSUE] 0.0 requires some immediate attention - in Assembly Hall [original thread]
couldn't have said it better myself ----------------------- forum ate my post again
- by Frecator Dementa - at 2008.07.07 05:15:00
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10. [Issue] Background Nebulae Interfere With The UI - in Assembly Hall [original thread]
bright background = fail ----------------------- forum ate my post again
- by Frecator Dementa - at 2008.07.06 22:16:00
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11. [issue] New map options needed due to Factional Warfare - in Assembly Hall [original thread]
bump #3, so it doesn't get burried ----------------------- forum ate my post again
- by Frecator Dementa - at 2008.06.27 09:40:00
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12. [Idea] Implants divisions in the market - in Assembly Hall [original thread]
ayup ----------------------- forum ate my post again
- by Frecator Dementa - at 2008.06.27 07:51:00
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13. [issues] Minor annoyances - in Assembly Hall [original thread]
17. tractor beams pull stuff only to within about 1000m. if you are moving at 300-400 m/s, wrecks "bounce" between 1000-2000m, making it hard to loot them ----------------------- forum ate my post again
- by Frecator Dementa - at 2008.06.26 23:11:00
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14. Tier 2 LEARNING skill - in Assembly Hall [original thread]
Originally by: Akita T Quote: Every new player i encounter spends the first month or so training learning skills Then they're stupid. With the revamped system we have right now, there's absolutely no reason to go with anything but...
- by Frecator Dementa - at 2008.06.26 21:55:00
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15. CRITICAL issue : the risk/reward balance of minerals and moonstuff - in Assembly Hall [original thread]
Edited by: Frecator Dementa on 26/06/2008 16:32:27 Originally by: Brainless Bimbo Umm, currently the price of Trit is high as demand out strips supply, other minerals are depressed as supply out strips demand due to the limited supply ...
- by Frecator Dementa - at 2008.06.26 16:31:00
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16. Tier 2 LEARNING skill - in Assembly Hall [original thread]
Originally by: Deldrac Originally by: Akita T Guys, guys, I think you're missing the point. He's talking about the 12th skill in the Learnings tree, the second tier "Learning", granting an extra 3% (or just still 2%) to attribute v...
- by Frecator Dementa - at 2008.06.26 15:47:00
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17. CRITICAL issue : the risk/reward balance of minerals and moonstuff - in Assembly Hall [original thread]
Originally by: Brainless Bimbo IF MINING FOR TRIT IS NOT GIVING ENOUGH PROFIT THEN THE PRICE MUST RISE TO ATTRACT MINERS. THERE, right THERE you shot yourself in the foot with a giant bazooka "if mining for X is not giving enough pr...
- by Frecator Dementa - at 2008.06.26 15:35:00
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18. [issue] killing opposing faction should raise standings with yours - in Assembly Hall [original thread]
Originally by: Astria Tiphareth Going to have to disagree - far far too easy to exploit. Make alt 1 - join Amarr milita Make alt 2 - join Minmatar militia Have alt 1 & 2 kill each other in quick succession Profit at least implement it...
- by Frecator Dementa - at 2008.06.26 12:35:00
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19. CRITICAL issue : the risk/reward balance of minerals and moonstuff - in Assembly Hall [original thread]
Edited by: Frecator Dementa on 26/06/2008 12:30:44 Originally by: Brainless Bimbo Basically miners don't mine solely for trit (veldspar) because they can mine better profits else where. and where on god's green earth can highsec...
- by Frecator Dementa - at 2008.06.26 12:29:00
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20. [issues] Minor annoyances - in Assembly Hall [original thread]
. ----------------------- forum ate my post again
- by Frecator Dementa - at 2008.06.26 10:09:00
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